How to Play

Tectonic

Tectonic, also known as Suguru, is a number puzzle on a grid divided into regions. Fill every region with the numbers from 1 up to its size, and never let two equal numbers touch, not even diagonally.

Rules

A Tectonic board: the thick lines mark the regions. A region of 3 squares gets 1, 2 and 3, and equal numbers may never touch, diagonals included.
A Tectonic board: the thick lines mark the regions. A region of 3 squares gets 1, 2 and 3, and equal numbers may never touch, diagonals included.

Tips & Strategy

Frequently Asked Questions

Do I ever need to guess in Tectonic?
No. Every board has exactly one solution, and it can always be found by deduction. If you get stuck, look for a number that fits in only one square of a region, or add pencil notes and cross off the numbers next to each square.
How hard is each day's board?
It changes from day to day. Some days are easy, some medium and some hard, picked at random, and the level is shown next to the day number. Harder boards give fewer numbers at the start and need trickier deductions.
Why do diagonal squares count as touching?
That is how the puzzle is designed. The diagonal neighbors tie each region to the ones around it, so a number in one region rules out squares in the next. Check all eight neighbors of a square before you place a number.

Play now: Tectonic